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Kinetic Rush 3D challenge
This was my submission to the Kinetic Rush Parkor 3D community challenge.
The concept for this was a strange fractal world, so I used Geometry Nodes in Blender, to generate the fractals. Then after building out the scene and making the fractal character, it was done.
you can see the render in the 'all renders montage' here: https://www.youtube.com/watch?v=ZLq_hIlmGos&t=15927s
Skills used:
3D animation
Geometry Nodes
3D rendering
Compositing
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